20+ Unique Beach Team Building Games with a 1-0-2
Warm-up games
Warm-up games are light and enjoyable activities used to warm up the body and mind before engaging in main activities. The main purpose of these games is to impact the muscles and joints, making them more flexible.
Game warm-up is an indispensable game for beach team building
Game: “Baby elephant in Ban Don”
How to play:
- Participants line up in a vertical line, with each person crossing their left hand under both legs and holding the right hand of the person behind them, creating a long connected line.
- Everyone in the line sings the song 'Baby Elephant' as usual.
- When they reach the part with the word 'on' in the lyrics, everyone in the line must lightly jump. For example, when they reach the phrase 'baby elephant in Ban Don' and the word 'con' rhymes with 'on,' everyone in the line must jump.
- Throughout the game, participants must ensure the line remains unbroken, with the person in front and the person behind tightly holding hands. Violating this rule will result in a penalty.
Beach team building game: “Name connection”
How to play:
- All members of the group form a circle.
- The first player introduces their name, followed by an adjective that starts with the same letter as the first letter of their name. For example, “Ngan, ngoc nga”
- The next player repeats the previous player's name and adjective, then introduces their name and adjective. For example, “Ngan, ngoc nga, Hoang hay ho.”
- This process continues until everyone in the group has introduced themselves.
- The purpose of this game is not only to help everyone learn each other's names but also to promote interaction and bonding among team members. If anyone forgets a name or introduces it incorrectly, they will receive a penalty.
Game: “Mrs. Ba goes shopping”
How to play:
- Choose one person to be the leader, who will give commands and perform actions that others must imitate.
- The leader starts by saying, “Mrs. Ba goes shopping!”
- Then they act while saying, “Buys a saw... saws and pulls... pulls and saws.” (The leader performs a sawing motion)
- Everyone else must repeat the action and words just like the leader.
- Repeat the process as follows:
- “Mrs. Ba goes shopping!”
- “Buy a hammer... hammers and pulls... pulls and saws.”
- “Mrs. Ba goes shopping!”
- “Buys a spring... springs and saws.”
- (The action involves bouncing and extending one hand forward mimicking a sawing motion)
- “Mrs. Ba goes shopping!”
- “Buys a mortar... goes and grinds... grinds and goes.”
- If anyone fails to perform the correct action and words, they will receive a penalty.
- The purpose of this game is to create a lively atmosphere and encourage interaction among participants to ease into the main team-building activities.
Game: “Overlapping feet race”
How to play:
- Number of players: 4 to 6 pairs, with each pair consisting of 2 or 3 people.
- Equipment: Several pieces of rope.
- Instructions: Start by using a piece of rope to tie one person's foot in a pair to the other person's foot. If a pair has only 2 people, use one piece of rope. If a pair has 3 people, use two pieces of rope to tie all three feet together. After tying the feet, the pairs line up horizontally, ready to start.
- The pair that reaches the finish line first wins the race.
Game: “I need, i need”
How to play:
- All participants gather in a circle.
- After hearing the command 'I need, I need' from the leader, everyone responds with 'What do you need, what do you need?' and then follows the leader's request. Each command should only be performed after 'I need.' If a command is given without 'I need' preceding it, anyone who performs it will receive a penalty.
- For example: 'I need two people with three legs.' In this case, everyone in the circle forms groups of two, and each group tries to fulfill the request in its way.
- The time for each round is approximately 30 seconds. If someone fails to fulfill a request, they will be penalized.
Game: “Dance of the blue sea”
How to play:
- Number of participants: Unlimited
- All members form a tightly-knit circle, then interlock their shoulders, creating a sturdy circle. To start the game, the leader shouts, 'Waves of the sea, waves of the sea,' and the circle sways left and right in a rhythmic motion. Alternatively, the leader can shout, 'Bouncing waves, bouncing waves,' in which case, all participants must sit down and stand up according to the leader's call.
- This game creates an effect resembling waves in the sea and requires synchronization and coordination among all participants in the circle. The goal is to create a fun and dynamic atmosphere, exploring the collective ability to move and react simultaneously.
Some fun beach team building games
Beach team building - building corporate culture
"Skillful moves"
- Divide all players into teams of 7 to 10 people.
- Set up obstacle courses using wooden blocks, barriers, chairs, or other materials to create a challenging and diverse path.
- Each team lines up in a row. All members, except the team leader at the front, have their eyes blindfolded.
- The team leader's task is to guide the entire team safely through the obstacles using only their voice and verbal instructions.
- The team must navigate the obstacle course without any team members colliding with or getting stuck on the obstacles.
- The team that completes the course the fastest without breaking any rules wins.
"Waterfall"
- Prepare plastic cups for each team member and a large container for each team.
- Have all team members sit in a straight line, with the first person sitting close to the water and placing the container behind the last person.
- The first team member scoops seawater into their cup and pours it over their head into the cup of the person sitting behind them.
- The process continues with each person pouring water from their cup into the cup of the person behind them.
- This process repeats until the water reaches the last person in the team.
- The team that has the most water in the container of the last person within the designated time wins.
"Knowledge race"
- Divide players into rows of approximately 10 people each.
- Prepare a set of water containers with 4 evenly spaced holes and a large container to hold the water.
- The teams face the beach, with a distance of about 6 meters between each row.
- Each person in the team takes turns running to the beach, scooping water, and returning to the row.
- When they return, they must answer a question in a rapid-fire question-and-answer session. Only if they answer correctly can they pour the water into the large container; otherwise, it's the next person's turn.
- The time for the game is predetermined.
- The team with the most water in the large container at the end of the time wins.
"Balloon balancing"
- Divide the group into pairs, with each turn consisting of 2 people.
- Each player is given a long paper stick as a tool.
- Set up starting and finishing lines approximately 7-10 meters apart.
- The player's task is to use the stick to balance and move a beach ball from the starting line to the finishing line.
- During the movement, the organizers will play music and pause it randomly.
- When the music stops, all players must freeze and not move until the music resumes.
- The next pair can only start when the previous pair has reached the halfway point.
- Within the predetermined time, the team with the most balls at the finishing line wins.
"Soap battle"
- Number of participants: Unlimited
- Equipment: plastic cups, water containers, large tarp, soap, and water.
- Divide all players into teams, with each team consisting of 7-15 people.
- Each team will have a water container and a large tarp covered in soap.
- The goal of each team is to navigate the slippery path created by the soapy tarp.
- While crossing the obstacles, each person in the team must pour water from the cup they are holding into the container at the finish line.
- Other teams can disrupt the path of your team by adding more soap or shooting water guns to make team members slip.
- Within the predetermined time, the team with the most water in their container wins.
"Who's taller"
- Number of participants: Unlimited, with each team consisting of approximately 15-20 people.
- Equipment: Each team will have a rope formed into equal-sized circles.
- Prepare flags of the same height but different colors.
- Give each team one flag. They must use their strength and abilities to stack themselves into the tallest human tower possible without stepping outside the rope circle.
- Within the predetermined time, the team with the tallest human tower wins.
Beach team building game - "Who's Taller"
"Flag heist"
- Number of participants: Around 10-40 people.
- Equipment: 10 flags.
- Divide into 2 teams with an equal number of members, each team standing on one side. Behind each team, there are 5 flags placed in a horizontal line.
- The objective is to run through the enemy team's protective barrier and reach their flag station to capture their flags.
- While attempting to capture flags, if you are touched by an opponent, you will be captured as a prisoner.
- Once you successfully run into the flag station area, you can choose to take a flag and bring it back, as well as release prisoners from your team.
- The team that captures all 10 flags wins.
"Reverse command"
- Number of participants: 30 or more.
- All participants form a circle and wait for instructions from the facilitator. When the facilitator says, "I want you to sit down," you have to do the opposite and stand up.
- Players must quickly change their actions and react oppositely to the given command.
- If anyone makes a mistake, they have to endure a small penalty.
- The game continues with the facilitator giving different commands, and players responding oppositely.
"Escape run"
- Number of participants: Unlimited.
- Participants stand in a circle and count from 1 to the total number of participants, with each person having a number assigned to them.
- In the center of the circle, the facilitator draws a small circle.
- When the facilitator calls out a number, the person with that number has to quickly run into the drawn circle.
- Two people near that number have the task of trying to prevent the person from entering the circle. If the called person successfully enters the circle, the two people become carriers and carry that person back to their original position.
- The game continues with different numbers being called. The team that successfully carries the most people back to their original position wins.
"Food battle"
- Number of participants: 10 or more.
- Equipment: 1 chocolate bar, 1 boiled egg, 1 bottle of cola, 1 ice cream stick.
- Participants are divided into multiple teams, with each team consisting of 4 members lined up horizontally.
- In front of each person, place the corresponding ingredient from the list. When the MC gives the command, the first person in line will eat all the food in front of them, followed by the next person, and so on, one by one, until the last person in line. The team that finishes the fastest moves on to the next game.
- Continue with different food items and games for subsequent rounds.
"Paper step challenge"
- Equipment: Sheets of paper.
- Divide participants into teams with an equal number of people.
- Each person is given two sheets of paper roughly the size of their foot.
- Teams line up vertically behind the starting line, with a distance of about 5-10 meters to the finish line.
- Upon receiving the signal from the MC, the first person from each team will go to the finish line by following these steps:
- Place one sheet of paper on the ground and step on it with one foot.
- Place the other sheet of paper on the ground and step on it with the other foot.
- Remove the first sheet of paper and place it on top of the foot that just stepped.
- Repeat the steps above until reaching the finish line. The first team to reach the finish line wins.
- Rules: When taking steps, players can only have one foot on the paper at a time, and the other foot should not touch the ground. If a foot touches the ground, the team may incur a penalty or lose points after the game ends
"Image messenger"
- Equipment: Pens, paper.
- Prepare enough pens and paper for the number of participants.
- Divide the participants into teams, and have them line up vertically with a distance of about 1 meter between each person to prevent information exchange.
- The facilitator gives the first person on each team a piece of paper with a keyword and asks them to draw an accurate image to depict that keyword.
- The first person then passes the paper they drew to the second person, who will copy the drawing and pass it on to the third person, and so on until it reaches the last person in the team.
- The last person, based on the images in the paper that the person above drew, tries to come up with the correct answer according to the program's provided solution.
- The team that is the fastest and provides the correct answer wins.
"Kayak race"
- Number of players: 10 to 20 people, wearing life jackets.
- Location: A shallow lake or a safe area on the beach with rescue teams available.
- Equipment: Each team needs a kayak and two paddles.
- Divide the participants into teams of two. Each team will have a kayak and two paddles.
- When the race begins with a whistle, teams quickly start from the starting point and try to reach the finish line.
- The first team to reach the finish line wins the game.
- Rules: No using aggressive tactics or teasing opponents that compromise safety during the game.
"Kayak Race" - Beach team building game
"Accurate coin toss"
- Equipment: Coins.
- Create a target line on the sand using colored string. This line will be the point where players try to toss their coins closest to them.
- Each player stands at a predetermined distance from the target line.
- The player who tosses the coin closest to or touches the target line is the winner.
- Players whose coins go beyond the target line are eliminated from the game.
- The team that has the most coins closest to the target line wins.
"Synchronized team rhythm"
- Gather the players in a large circle.
- The facilitator plays music, and everyone dances and moves to the rhythm.
- When the music stops, the facilitator announces a command like "Form n groups." Players must quickly form groups with the people around them according to the facilitator's command. Players who don't join any group are considered out of the game.
- This game promotes quick thinking, coordination, and teamwork.
"Wolf chases sheep run"
How to play:
- Participants are assigned roles as either wolves or sheep randomly.
- For example, if there are five teams of sheep, there will be one team of wolves (5 players).
- The wolf stands at the finish line, facing away from the sheep.
- All the sheep stand at the starting line and loudly call out, "Hey, wolf, what time is it?" The wolf responds with a time between 1 and 8 hours. After that, the sheep must take steps corresponding to the announced time to try to touch the wolf.
- When the wolf says, "It's dinner time," the wolf can turn around and try to catch the sheep. The player acting as a sheep who gets caught is eliminated. The team that remains and is not caught by the wolf wins.
- Rule: The wolf should not see the sheep during the sheep's movement and can only turn around after answering the sheep's question.
"Water balloon battle"
How to play:
- Number of players: Divide into 3 teams, with a flexible number of players per team.
- Equipment: Water balloons and items to throw the balloons (e.g., gloves, plastic sticks).
- Divide the play area into 3 zones with different colors, each belonging to a team. Players from each team throw water balloons of their team's color at members of the opposing teams to eliminate them. When a player is hit by a balloon, they are out of the game. The team with the last surviving members wins.
- Rule: Players can only throw balloons from their own team's zone, and players hit by balloons must leave the playing area. The game continues until only one team has surviving members.
"Fast water passing"
How to play:
- Divide into 2-4 teams, depending on the number of participants.
- Equipment: A plastic cup for each player and a water source from the beach.
- Players line up in a designated order. Each player holds a plastic cup in their mouth. The first player of each team moves to the water source, fills their cup, and passes it to the next player in line (continuing down the line). During this process, players can only transfer water using their mouths.
- The last player carries the accumulated amount of water and overcomes obstacles to reach the finish line.
- Within a specified time, the team with the most water at the end wins.
Here are the 20+ most unique and exciting beach team-building games. I hope they will be helpful for you in planning your company's team-building activities. Additionally, if you are looking for a full-service team-building company, please contact us. Thien An Media is a reputable and professional event management company that has achieved success with various team-building programs, outing trips, company trips, and other types of events. We are committed to delivering excellent event experiences for your business.